// Copyright Epic Games, Inc. All Rights Reserved.

#include "CameraCapturePluginBPLibrary.h"
#include "CameraCapturePlugin.h"

UCameraCapturePluginBPLibrary::UCameraCapturePluginBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{

}

float UCameraCapturePluginBPLibrary::CameraCapturePluginSampleFunction(float Param)
{
	return -1;
}

